![]() Anamnesis can be combined with the Runaway's Firestarter to apply both Bleed and Burn on all enemies at the same time.Try to combine Malediction (especially when it is upgraded) with any skills that can inflict DOT, especially Plague Doctor's Cause of Death, which forces all DOT amounts on an enemy to trigger at once, potentially causing massive damage. Malediction can cause its targets to receive a random DOT effect for each time they are damaged, giving physical attacks additional DOT damage along with extra chance to kill targets with Death Blow Resistance. After gaining at least 2 Tokens of Unchecked Power, said skills can be used to wreak havoc among enemies. As the Occultist unlocks his skills, he will gain access to substantially more devastating skills such as Malediction, Anamnesis, and The Burning Stars.The Occultist can boost his Debuff Resistance by equipping his personal trinket Cleansing Censer or any other similar trinkets to have a greater chance of avoiding harmful Tokens. On top of that, the Occultist may receive even more Burn damage or random Negative Tokens, including Stun. ![]() However, using Chaotic Offering can be quite risky - it takes away at least 10% of Occultist's HP. ![]() However, the downside from Binding Shadows is that the Occultist will have to move forward, up until Rank 1 where he can not use The Burning Stars.Ĭhaotic Offering can be a double-edged sword Chaotic Offering is seemingly the fastest way to gain Unchecked Power, giving the Occultist 2 Tokens after just one use, and even more Tokens for subsequent turns. Besides requiring a Combo Token like Sacrificial Stab, it has a high chance to provide Unchecked Power when used, without the requirement of a kill. In the beginning turns of a battle, upgraded Binding Shadows can replace Sacrificial Stab.It is important to time the use of Sacrificial Stab, as the skill will apply another Unchecked Power if it manages to kill a target. As the skill requires Combo to apply Unchecked Power, the Occultist should combine it with his Weakening Curse and Daemon's Pull or go with Heroes capable of applying Combo ( Jester, Man-at-Arms, etc.). Because of its unusually high base CRIT chance (up to 20%), Sacrificial Stab can be quite effective when combined with CRIT bonuses from various sources such as trinkets ( Heartseeker), and a low Flame level. At the beginning of the game, Sacrificial Stab will be a offensive move of the Occultist and also a main way to acquire these Tokens.□ Offense: In order to dish out a large amount of damage, the Occultist must take advantage of his unique Unchecked Power Tokens. While Unchecked Power offers valuable benefits, it can bring subtle risks to the Occultist. These skills involve a mechanic unique to the Occultist - applying Unchecked Power and consuming said Tokens to unleash powerful damage and effects. As players progress through Shrines of Reflection, the Occultist will gradually gain more offensive skills that allow him to become an effective damage dealer. ![]() □In the early game when the Occultist does not yet have access to his entire skillset, his main roles in battles are applying Negative Tokens on enemies to reduce their combat efficiency or healing allies on critical condition. (no access to various skills: Daemon's Pull, Binding Shadows, The Burning Stars, and Abyssal Artillery) (access to most skills, Sacrificial Stab usable on Rank 3, no access to Anamnesis) (access to all skills, Abyssal Artillery usable on Rank 3, Anamnesis usable on Rank 2) The token generated by Ritualist cannot be resisted. "I drift in the starless skies of the void." Other paths may be unlocked in The Living City by spending Candles of Hope. "Avoid the Hospital", or "Clear a Creature Den") will always reveal the node to be visited or avoided.Įach main region will have a temporary modifier which is displayed when selecting a region at the Inn.All Heroes start the game on the default Wanderer path, which rewards candles upon reaching the second Inn but has no other effects. Notably, the Watchtower node reveals subsequent locations in the region. There are a large number of factors affecting scouting chance, including hero quirks, Stagecoach Items, Pets and region goals and modifiers. Some nodes and roads may be hidden when entering a region. Additionally, there are various pieces of debris littered on the roads running over this debris with the Stagecoach has a chance of generating loot. If the Stagecoach traverses a Hazardous or Rough road with no or, respectively, the party will be ambushed by Pillagers. There are five different types of roads, most of which present some type of hazard, and only one of which is neutral.
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